Opus Torrentia
Credits: game by me (galgorithm) / music by radi8on, GeckoAfterlife, me / testing by my brother, my boyfriend, my friends
**Please read this first**
This game is best experienced from the downloadable version you can find on this page. However, the only available version for download is Windows, due to a combination of RPGmakerMV being outdated and my lack of technical knowledge. The downloadable version can run in Linux using Wine/Proton, but Mac I'm not sure of.
The web version may have longer load times, instances of audio delays/desync, pop-ins and may be prone to other errors not present in the downloadable version. If you experience any issues please feel free to leave a comment with the problem and I'll do my best to fix it. I would recommend saving wherever possible in case of any unknown problems occurring.
Thank you for reading, enjoy the game!

Hello! Welcome to the page for my first game, Opus Torrentia!
"An unwritten story. Infinite possibilities before you.
How terrifying, yet, it's exciting, no?"
Choose to bear the Story Book and enter the world of Opus Torrentia. Bearing the book is as simple or complicated as you make it. Engage with the world, engage with the characters, and engage with yourself, and the story of the world will reveal itself to you progressively through passages that appear in your Story Book. Some people need your help, some people just need company. But what do you need?
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Opus Torrentia is one of those surreal exploration RPGs with inspiration from the classics such as Earthbound and Yume Nikki. (it’s a quirky RPGmaker game, what do you want from me?) It has strange environments, interesting characters, collectables, costumes, problem solving, puzzles, minigames and secretssss!
Basically, it's a game where you do whatever you want in the world I made. The objective* is to complete 10 different questlines which each unlock a different section of the Story Book. Once you complete the book you get the ending of the game.
This game is what I call a “creative stream of consciousness”. Meaning, I mostly just keep building on the ideas I have with no particular end goal in mind. This game is a creative exercise, more than anything, for me to practice art and learn how to let go of my perfectionism. However, it’s not all about me! I still tried to make it enjoyable for others playing it and if weird RPGs are your thing I think you’ll enjoy the game.
*There is no true "objective" to Opus Torrentia, and I did not make the game with the intention of it being played to completion, rather to engage with the game as much as you like. However there is an ending for those who are thorough in their engagement as a reward, and it does shed some light as to what the game is about as well. So please play the game in whatever manner you find most enjoyable
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Go experience the world. Learn and grow. Even when it is scary, even when it is fun.

| Published | 12 hours ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | galgorithm |
| Genre | Adventure, Puzzle, Role Playing |
| Made with | RPG Maker |
| Tags | Atmospheric, No AI, RPG Maker, Singleplayer, Undertale, yume-nikki |
Download
Click download now to get access to the following files:
Development log
- OPUS TORRENITA IS OUT NOWWWW!!!12 hours ago
















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